Machine gun nest!

 

Your CO tells you to take the hill—one problem—There is a machine gunner already there!

 

Game type: Skill and leadership.

# of Players: Machine Gunner + 4_6 players as squad

Rules: Put your mark on the Machine gunner to take his place

Game time limit: 30 min

Paint: 50 rounds each + 200 for Machine gunner

Winner: last man in as Machine Gunner

Leave game when paint is finished or time limit reached

Cover: Machine gunner is well covered from the front, positioned 1/3 into field, center of field, outflank to overpower.

Attackers: minimal ground cover (2 to 3 barrels)

Medic: Available, player returns to start when marked.